Joe Tidmarsh :: Online Portfolio
 
 

Exstasis - The Coming of Diego Bertie

Exstasis is the working title of a game developed for a final year university module - Games Development; The module required team collaboration to create a working game. Our team, Susan Masterworks, consisted of seven members: two programmers (including myself), three artists/modellers and two designers.

The game itself is a short interactive story about a group of escaped mental patients trapped in the Andes awaiting rescue from obscure Peruvian soap star Diego Bertie.

Primary responsibilities include the design and implementation of the interactive dialogue system and associated editor (developed in C#). Some of my other responsibilities include design participation of critical sub-systems and implementation of NPCs, collision, user input, world map, cinematic cameras and overall system maintenance.

Development of Exstasis has continued in our own time. We plan to improve both gameplay and visual aesthetics.

 

Project Features

  • Interactive state-driven dialogue with complex branching
  • Flexible SDK for designers
  • Motion captured skeletal animation
  • Entirely data driven gameplay via XML
  • Built upon the Irrlicht Engine
 

Video

Available soon!

Downloads

The latest working version of Exstasis is available to download. Please note that development is ongoing and this release is aimed towards those who are curious.

Game Executable -
Dialogue Editor -
Dialogue System Source -